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Thread Statistics | Show CCP posts - 1 post(s) |

Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.01 04:54:00 -
[1]
Edited by: Jennifer Starling on 01/06/2011 04:54:12
Originally by: Terghon Tu Actually, Aurum could lower PLEX prices. Remember, you cannot buy one PLEX for real money; you buy a GTC which gives you two PLEX. So, if people with real money buy GTC for PLEX, convert one PLEX to Aurum for clothes and put the other on the market the supply could increase, dropping the price.
I'm not expecting that, but it is a reasonable possibility.
Very unlikely. Don't forget you can buy AUR for ISK too. If you want that fabulous hat, you can also buy 1,000 AUR for say 100 mil ISK.
Originally by: heheheh I earn enough to pay for several accounts, but if i can play a game for free without having to use my hard earned pennies i will.
Same here. I just refuse to pay for more than one account.
Originally by: Stella SGP For people who struggles with $15 a month, they really shouldn't be spending their time on any games
Besides, there's plenty of ftp games around there. For some people $30 a month is still quite an amount. On the other hand, if you deliver some newspapers a few hours a week you'll easily make that $30, at least faster than by grinding ISK.
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.01 12:44:00 -
[2]
Well I think for CCP, the ideal situation is that there's a lot of vanity items being bought with AUR (which gets them extra income) and as little as possible game accounts being "payed" with plex (which doesn't make them more money over the $2.50+ fee they receive for selling a plex).
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.01 13:49:00 -
[3]
Originally by: Negustor Cinstit On top of that, funny that some poeple say that the ones struggling with their finances should stop playing/paying 15$. Maybe those few hours of gameplay is what makes them relax enough to overlook the hardships. It is a "GAME" after all you know, why are you so bitter?
And to end this long rant, I will never understand how some people turn up that bitter and mean towards totally unknown people. Annonimity brings out the worst of some people.
Well why pay $120 a year while there's many free to play games around that may only require you to buy the game for perhaps $10? For some people, especially in non-western countries it's quite a lot of money.
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.04 19:29:00 -
[4]
Edited by: Jennifer Starling on 04/06/2011 19:34:35
Originally by: Sig Sour
Originally by: pmchem ...so why should CCP care if PLEX prices rise?
sell 150,000 units at $15 you end up with $2,250,000 revenue.
sell 300,000 units at $10 you end up with $3,000,000 revenue.
People can squabble all they want about $15 but when people such as myself have cut back from 5 to 2 accounts, they may be missing out on potential revenue they could get if they lowered the price.
You're missing parts of the equasion.
If CCP sells 10 plexes they earn $175 but if they in turn are used to get gametime they lose $150 so the net profit is just $25.
If CCP sells 10 plexes they earn $175 but if 5 are used to get gametime and 5 are used for AUR vanity stuff they only lose $75 so the net profit is $100.
If CCP only sells 4 plexes they earn $70 and if 3 are used to get gametime and 1 is used for AUR vanity stuff they lose $45 so the net profit is still $25.
So if the number of sold plexes drop a little CCP still makes a lot more profit when the plexes are partially used for AUR vanity stuff. I think CCP wil only interfere if the break even point between less plexes sold/more profit made drops under the profit they made before AUR stuff. Which won't happen anytime soon as every plex turned into AUR makes them 7 times as much profit as a plex that's redeemed as gametime.
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.04 19:51:00 -
[5]
Edited by: Jennifer Starling on 04/06/2011 19:53:45
Originally by: Sig Sour Are you drunk? The only way they lose revenue is if they refund money to customers. I don't know what their costs are so I cant speak profits.
Well I hope you do understand that if I buy a plex for $17.50 but use it for 30 days of gametime CCP misses out on 1 month of subscription worth $15 - so their net profit for selling the plex is just $2.50?
And no I just had a few white wines. Are you drunk?
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.04 20:11:00 -
[6]
Edited by: Jennifer Starling on 04/06/2011 20:13:31
Originally by: Sig Sour
Originally by: Jennifer Starling Well I hope you do understand that if I buy a plex for $17.50 but use it for 30 days of gametime CCP misses out on 1 month of subscription worth $15 - so their net profit for selling the plex is just $2.50?
And no I just had a few white wines. Are you drunk?
edit: You're basically asking to lower the subscription to $10 a month. Which isn't going to happen.
:facepalm:
I must be stupid, go ahead an explain to me how giving them $17.50 for a subscription for a month turns into $2.50 they can pay their employees & electrical bills with.
I was comparing the effect of rising plex prices, AUR items on CCP's profit from plexes, not from normal subscriptions. And you were still asking to lower the subscription to $10 so you could play with 5 accounts instead of 2.
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.04 20:26:00 -
[7]
Originally by: Sig Sour
Originally by: Jennifer Starling I was comparing the effect of rising plex prices, AUR items on their profit from plexes, not from normal subscriptions. And you were still asking to lower the subscription to $10 so you could play with 5 accounts instead of 2.
You said they only make $2.50 profit off a $17.50 plex that was sold. I still don't follow your logic, and you do not seem to be able to explain it.
Well you must be drunk then, I'm so sorry :)
1) I buy a plex, CCP gets $17.50; 2) I redeem the plex for gametime or sell it on the market and someone else uses it for gametime; 3) I (or the plex buyer) get 30 days of gametime "free" instead of paying subscription worth $15; 4) CCP doesn't get my (or someone else's) $15 subscription this month; 5) CCP got my $17.50 though for the plex but not my $15 for subscription so they still have an extra $17.50 - $15.00 = $2.50 profit from selling a plex that's being used for gametime.
That's $2.50 on top of any profit they make from the regular $15.00, be it $0.01 or $14.99.
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.04 20:56:00 -
[8]
Originally by: Sig Sour So is what you are trying to say is that "CCP makes additional revenue off PLEX being used for game time as opposed to subscription fees"? You should look up "profit" and figure out what that word means.
Yes they do, that's part of it.
Quote: If that is what you are trying to say, then what does that have to do with my original statement?
You said about plex "sell 150,000 units at $15 you end up with $2,250,000 revenue. sell 300,000 units at $10 you end up with $3,000,000 revenue."
You're not taking into account that those sold plexes are being used for gametime so are actually only "instead of" subscription not "on top of".
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